Search found 5 matches

by lhale
Thu Jan 12, 2012 10:05 am
Forum: Castle Customs
Topic: black falcon
Replies: 3
Views: 3891

Re: black falcon

credit for the shield decal goes to Lobberuno sorry about the bad picture, my camera has been giving me trouble. here's the folder please tell me what you think :) Thank you! :) I like so much your Black Falcon Knight, it's an excellent custom. For a better photo, maybe you can use more illuminatio...
by lhale
Thu Jan 12, 2012 5:31 am
Forum: Stories
Topic: What cliché’s do you dislike?
Replies: 86
Views: 94747

Re: What cliché’s do you dislike?

I have to agree, I hate the idea of having the good guy always win the battles and gets the girl at the end. And it also quite disappointing to always see a single person run over a bunch of armies by himself and he seem to only get hit once he meets up with the main antagonist of the story. Even th...
by lhale
Thu Jan 12, 2012 5:29 am
Forum: Stories
Topic: Collaborative Story?
Replies: 9
Views: 3233

Re: Collaborative Story?

I am actually looking at interactive story telling that functions as games on the side. And it is quite intriguing how the study has stretched to some years already. They are now on a level that allows the player to co author the game which kinds of defeats the purpose of having a game maker in the ...
by lhale
Thu Jan 12, 2012 5:27 am
Forum: Roleplay and LEGO gaming
Topic: Tactics
Replies: 4
Views: 3093

Re: Tactics

I really enjoyed playing a lot of board turn based games on the computer before and they really are great to play when you just have a lot of time on your side. I even remember downloading emulators just so I could play some games that made use of the gameboy hardware before. There was this game whe...
by lhale
Thu Jan 12, 2012 5:25 am
Forum: Roleplay and LEGO gaming
Topic: Does anybody player Oblivion: Elder Scrolls?
Replies: 30
Views: 10497

Re: Does anybody player Oblivion: Elder Scrolls?

I have played it for quite a while though have quite gotten a deeper understanding toward it. As part of some requirements in the university before, we took quite a research toward how dialogues on games are presented and was quite amazed that they used some sort of engine to better represent dialog...