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Memento mori
Posted: Sat Apr 28, 2012 8:17 am
by Lolino
Hi
I have next creation to publish. In my religion and like it was in Middle Ages, when human dies he have three ways: Heaven, Megablocks or Purgatory. God judge him and decide what pass he have to go. I built this scene for all of you, remember about death, "memento mori".
The last court by
'LL', on Flickr
Brickshelf
Thanks for your attention,
LL
Re: Memento mori
Posted: Sat Apr 28, 2012 1:44 pm
by OverLoad
Amazing creation. The two gates really work, the clouds behind the gate of Hades/Megablocks/Infernal Fire Place are really creative. The Satanic serpent is a nice touch, and your St. Peter is easily recognizable.
Awesome MOC.
Re: Memento mori
Posted: Sat Apr 28, 2012 4:10 pm
by Karrde
Dear admins, is it not simply ridiculous that the word 'heII' is censored on this forum?
yours,
liberalism
Re: Memento mori
Posted: Sat Apr 28, 2012 10:55 pm
by Blego7
Wow, LL, definitely one of my favorites from you. I really like the contrast between the two gates, and I love the fire in "Purgatory". My only nitpick would be with the shaping of the tree, but that is irrelevant compared to the rest of this stunning build.
Re: Memento mori
Posted: Sun Apr 29, 2012 12:49 am
by athronieth
Awesome! Just the kind of vignette I would never think to do, or do half as well if I did. The details are really well thought out and executed. My favorite aspect though is the scenery behind the archways.
Re: Memento mori
Posted: Sun Apr 29, 2012 3:41 am
by Elbadar
Beautiful scene, although I can't exactly tell how purgatory is represented here. I also love that heaven is styled after antiquity, I always thought God had a thing for the Greeks and Romans

Re: Memento mori
Posted: Sun Apr 29, 2012 2:35 pm
by Quickblade22
There are so many cool features in this MOC. The clouds, forced perspective, the tree, etc. It'd be easier to say what there isn't to like.

Ummm....maybe change the snake to green instead or red *shrugs*

Re: Memento mori
Posted: Mon Apr 30, 2012 8:52 am
by Athalus
Wonderful scene, those microscale clouds look amazing!
Re: Memento mori
Posted: Mon Apr 30, 2012 3:06 pm
by AK_Brickster
Very cool forced-perspective. Loving it from the thumbnail alone!
One question: Why is the gate to H-E-double-hockey-sticks shorter than the one to heaven? Just a curiosity

Re: Memento mori
Posted: Mon Apr 30, 2012 4:04 pm
by friskywhiskers
AK_Brickster wrote:Very cool forced-perspective. Loving it from the thumbnail alone!
One question: Why is the gate to Megablocks shorter than the one to heaven? Just a curiosity

That's the most amazing part of the whole build! If you let the MOC really draw you in, you'll realize that it creates the illusion that the path to Megablocks is going down, while the path to heaven is going up!
Re: Memento mori
Posted: Mon Apr 30, 2012 4:17 pm
by Lolino
Thanks for comments!
Blego7 wrote:My only nitpick would be with the shaping of the tree
Truly, I am not the best in building trees, I am still trying my best.
Quickblade22 wrote: Ummm....maybe change the snake to green instead or red *shrugs*
I haven't green snake. And I think that red is better

.
friskywhiskers wrote:That's the most amazing part of the whole build! If you let the MOC really draw you in, you'll realize that it creates the illusion that the path to Megablocks is going down, while the path to heaven is going up!
Indeed.
Karrde wrote:Dear admins, is it not simply ridiculous that the word 'heII' is censored on this forum
Ok, Megablocks

.
Thanks for comments again!
Re: Memento mori
Posted: Mon Apr 30, 2012 10:19 pm
by Medieval Guy
This is a fantastic idea, and the forced perspective/illusion is phenomenal.