|
t is a fine
day…
and you sit astride your charger awaiting the
Duke's orders. Your men are at your side and ready
for a glorious melee. You suddenly spy a group of
knights riding out of the Black Forest. Are these
the men that the Falcon has promised, or the
bandits of that devil the Wolf?
Ha! - Sable a wolf's head caboshed argent, a
bordure gules. These bandits have chosen the wrong
road to travel today. You drop your helm and shout
to your men. The battle is upon you!
|
Discuss this Article!
Basic Concepts of
Heraldry
By Patrick K Morgan and Stephen Wroble
Heraldry as discussed in this article is the recording
and regulation of armory. Many historians have their own
opinions of when and where heraldry started, and this
article won't cover any of those. We strive to merely impart
a bit of the rules regarding heraldry, and specifically the
blazoning of arms. A coat of arms isn't described, it is
blazoned.
|
What you see here is not a coat of arms. It is
an achievement of arms. A coat of arms is only the
shield shape and the design upon it (though it is
not always a shield, depending on who is bearing
the arms).
Note the aspects of this achievement. On either
side you see a supporter; these can be animal or
human, real or mythical. The crown at the top of
this achievement implies royalty. On top of the
crown is a helm, with a wreath, and the mantling,
and underneath all, the banner for the motto (if
any).
|
For this article we will only discuss the shield -
the part that is the actual coat of arms.
A coat of arms consists of a field and one or more
charges. The field is the shield itself and forms the
background of the design. The charges are everything else on
the shield and can be thought of as sitting on top of the
field. There are several kinds of charges - ordinaries are
the most basic and are mostly lines, stripes, and crosses -
subordinaries are mostly simple geometric shapes which
represent objects (a star shape is said to represent the
rowel of a spur, for example) - other charges are realistic
drawings of things and animals.
First let's talk about the most common devices used in
heraldry, then we will describe how they all go together to
make a coat of arms.
Tinctures
There are only seven colors (tinctures) commonly used in
blazoning a coat of arms. They consist of five tinctures and
two metals. The metals represent the precious metals of gold
(Or) and silver (Argent). There are also a number of
patterns, called Furs, the most common being Ermine, Ermines
and Vair - shown below.
|
|
|
|
|
Azure
|
Gules
|
Vert
|
Purpure
|
Sable
|
|
|
Or
|
Argent
|
When the tinctures are used together the basic rule of
thumb is to have the Tinctures stand out. The original
purpose of arms were to enable easy identification, so they
needed to be as simple and unmistakable as possible. For
this reason, the Rule of Tincture is that a color should not
be placed on a color, nor a metal on a metal. There are
exceptions (the arms of the Crusader Kingdom of Jerusalem,
gold crosses on a silver field, are the best known), and the
rule is relaxed for certain kinds of objects and patterns.
In addition to the commonly used tinctures and metals,
there are also several lesser know colors used, while they
are mentioned here, they will not be represented. They are
Tenne (tawney or orange), Sanguine (blood red), and Murrey
(a purplish red). These are called stains, and were not used
as frequently.
Partitions of the Field
The field can be partitioned according to several
measures, the most common are shown here.
|
|
|
|
|
per Pale
|
per Fess
|
per Bend
|
per Bend
Sinister
|
per Chevron
|
|
|
|
|
Quarterly
|
per Saltire
|
Tierced
|
per Pile
|
Patterns
Patterns are another way to set the fields apart. Not
shown are Semy; a scattering of (as in a Semy of
Fleur-de-Lys), Fretty; a woven knotlike background, and
Wavy- sounds like what it is, the Barry pattern, but looking
like waves.
|
|
|
|
|
Paley
|
Barry
|
Bendy
|
Chevrony
|
Bendy
Sinister
|
|
|
|
|
|
Chequey
|
Lozengy
|
Barry
Bendy
|
Gyronny
|
Paley
Bendy
|
Ordinaries
Ordinaries are the original basic charges of heraldry,
and are large geometric shapes stretching to the edge of the
shield. There is usually only one kind of ordinary on a
coat. Many ordinaries have corresponding diminutives, which
are smaller versions of the ordinaries. It is not uncommon
to see multiples of the diminutives, or the diminutive
combined with the ordinary. The ordinaries can be patterned
and can have other charges placed upon them.
|
|
|
Saltire
|
Cross
|
Bend
Sinister
|
The diminutives are exactly like the ordinaries - but
smaller. Diminutive, get it?
|
|
|
|
Chief
|
Chevronels
|
Bendlets
|
Bordure
|
Lines
The partitions of the field and the ordinaries are not
required to have straight lines. A number of line patterns
are commonly used, here are some of the most common:
|
|
|
|
Embattled
|
Bretessé
|
Dovetailed
|
Raguly
|
|
|
|
|
Wavy
|
Indented
|
Engrailed
|
Invected
|
Some examples of lines used in heraldry
Subordinaries
Subordinaries are another kind of charge. They are
usually geometric shapes or simplified drawing of objects.
They can be different sizes and colors and are usually
contained within a division, but can also be placed on an
ordinary. We won't attempt to define them all, but we will
mention some of the more common. There can be multiple
subordinaries on a coat of arms.
Some kinds of subordinaries are large and normally
overlay the rest of the coat (like the canton and gyron,
bordure and tressure, the label and the fret). Others are
smaller and are usually placed on the field or on other
charges.
In addition to those mentioned above, there is the orle
(a bordure set in from the edge), flanches, points and gores
(pieces on the sides and corners - the flanche,
particularly, looks as if someone has taken a bite out of
the shield), and the rustre (a lozenge with a hole, more
common in Scotland than England).
Most subordinaries can be given any color, but circles
(called roundels) have different names depending on their
tincture. (Also, not shown here, is Fountain - barry-wavy
argent and azure.)
|
|
|
|
|
|
|
Torteau
(Cake)
|
Pomme
(Apple)
|
Bruise
|
Bezant
(Coin)
|
Huerte
(Hurt)
|
Plate
|
Pellet
|
In addition, each son entitled to bear arms was allowed
to make a distinction on his coat by use of Cadency. Since
the original object of armorial bearings was to distinguish
one iron encased warrior from another, it was also necessary
to provide distinctive bearings for different members of a
family all entitled to bear the paternal arms. This gave
rise to the use of Marks of Cadency, or differences (called
by the French brisure.) They are as follows:
|
|
|
|
Label
|
Cresent
|
Mullet
|
Martlet
|
|
|
|
|
|
Annulet
|
Fleur-de-lis
|
Rose
|
Cross Moline
|
Octofoil
|
The eldest son (during the lifetime of his father) bears
a label of five points; the second son, a crescent; the
third, a mullet; the fourth, a martlet; the fifth, an
annulet; the sixth, a fleur-de-lis; the seventh, a rose; the
eight, a cross moline; the ninth, an octofoil. A younger son
of a younger son places a mark upon a mark. Thus the ninth
son of a ninth son would place an octofoil upon an octofoil.
Charges
Charges are placed pretty much anywhere on the coat of
arms. The can be on a field, an ordinary, or a subordinary.
There can be multiples of charges. Almost anything can be
used as a charge.
Some charges include:
The mythical:
|
|
|
The fantastic:
|
|
|
And the commonplace:
|
|
|
The charges can be tinctured, furred, patterned, or
'proper'; their normal color. For animals, there is also the
description of how it is positioned. Some common terms used
to describe animals are:
- At Gaze - Applied to the hart, buck, stag or
hind when represented full-faced, or with the face
directly to the front.
- Caboshed - The head of a beast borne
full-faced, and without any neck showing. It has been cut
off.
- Couped - Said of an animal having the head or
any limb cut clean off from the body.
- Displayed - Said of any bird of prey borne
erect, with the wings expanded. Applied especially to the
eagle.
- Langued - Tongued; having the tongue visible.
Applied to the tongue of a bird or beast when of a
different tincture from that of the body.
- Rampant - Said of a beast of prey, as a lion,
rising with fore paws in the air., as if attacking. The
right fore leg and the right hind leg should be raised
higher than the left. Unless otherwise specified, the
animal faces dexter.
This is a very small sampling. A more complete list of
terms is available here
Blazoning
In order to keep track of all the designs, it was
necessary to describe them in words. The art of Blazoning
was developed for this purpose. The rules of blazoning make
it possible to completely reconstruct a coat of arms just
from the written description.
In blazoning, the top of the shield is the "chief" the
bottom is the "base". Right is "dexter" and left is
"sinister" Right and left are described from the bearer's
point of view, so what would be on the knight's dexter
appears on our left. Please note that the word "sinister"
only applies to the "left" side of the shield, there is no
dishonor attached to a family which carries sinister
elements on its coat of arms.
|
A coat of arms is blazoned from the bottom up.
First you describe the field and all it's
divisions, furs, patterns, etc. Then you describe
the ordinaries, and if there are charges on the
ordinary you describe them here. Then you describe
the subordinaries if there are any, and the charges
on them if there are any. Then you describe any
other charges.
|
This coat is blazoned: Gules a pale argent on a
chief azure three mullets argent
Notice that the Rule of Tincure has been followed, since
the azure (blue) chief does not really touch the gules (red)
field because they are separated by the argent (white) pale.
Whew! Still with us? Good!
Now after all that we have a treat. We will blazon the
LEGO® coats of arms as used by the different factions.
The Classic Age
|
Per pale gules and argent, a bordure
azure
|
|
Purpure a crown or
|
|
Chevronny vert and or, a bordures sable
|
|
Gules a maltese cross argent
|
|
Azure, three trefoils or
|
|
Quarterly sable and gules
|
|
Quarterly gules and tan (tan wasn't really
used)
|
|
Azure a lion rampant or, langued gules
between two hearts gules a bordure of the
second
|
The Golden Age
|
Azure a lion rampant crowned or langued
gules, a bordure gules
|
|
Per pale sable and argent, a falcon displayed
countercharged, a bordure azure
|
|
Or a lion rampant crowned azure langued
gules, a bordure gules
|
|
Per pale sable and argent, a falcon displayed
countercharged, a bordure or
|
Now it becomes apparent that the two shields on the left
are related by blood, possibly two brothers. The same holds
true for the Black Falcons on the right. There were four
factions fighting in the kingdom at this time.
Alas all records were destroyed in the calamitous attack
of the Dragon Masters in 1144.
The New Factions
Of course this refers to those factions that came from
the mountains in the west, and out of the black forest. It
also includes the new strains of the Blood Royal.
|
Vert a stags head at gaze erased proper, a
bordure brown. (brown was not really used)
|
|
Sable a wolfs head caboshed argent, a bordure
gules
|
|
Gules a cockatrice displayed azure, winged
and armed or, a bordure of the second
|
|
Argent a bat sable lined gules, a bordure
gules
|
|
Per pale argent and gules, a lions head
crowned couped and fronted or a bordure azure
|
|
Azure a saltire or a lions head crowned
couped and fronted or a bordure of the second, in
the crown three torteaux
|
The authors would like to thank Anthony Sava for
the great work he has done on drawing all the
LEGO® faction shields. The information here
barely scratches the surface of Heraldry and we had
a hard time deciding what to include and what to
gloss over. Feel free to contact us for any advice
or questions that you may have. And of course
further reading is always recommended.
Patrick K. Morgan - Baron Serac Of Draelith -
the Western Coasts
Stephen Wroble - Baron of the Lakes and
Defender of the Modular Kingdoms
|
|